⚡Config File
-- $$$$$$$\ $$$$$$$$\ $$$$$$$\ $$$$$$$$\ $$\ $$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$$$\ $$$$$$\
-- $$ __$$\ $$ _____|$$ __$$\ $$ _____|$$ | $$ __$$\ $$ __$$\ $$ __$$\ \_$$ _|$$ __$$\\__$$ __|$$ __$$\
-- $$ | $$ |$$ | $$ | $$ |$$ | $$ | $$ / \__|$$ / \__|$$ | $$ | $$ | $$ | $$ | $$ | $$ / \__|
-- $$$$$$$ |$$$$$\ $$$$$$$\ |$$$$$\ $$ | \$$$$$$\ $$ | $$$$$$$ | $$ | $$$$$$$ | $$ | \$$$$$$\
-- $$ __$$< $$ __| $$ __$$\ $$ __| $$ | \____$$\ $$ | $$ __$$< $$ | $$ ____/ $$ | \____$$\
-- $$ | $$ |$$ | $$ | $$ |$$ | $$ | $$\ $$ |$$ | $$\ $$ | $$ | $$ | $$ | $$ | $$\ $$ |
-- $$ | $$ |$$$$$$$$\ $$$$$$$ |$$$$$$$$\ $$$$$$$$\ \$$$$$$ |\$$$$$$ |$$ | $$ |$$$$$$\ $$ | $$ | \$$$$$$ |
-- \__| \__|\________|\_______/ \________|\________| \______/ \______/ \__| \__|\______|\__| \__| \______/
Config = {}
Config.Img = "qb-inventory/html/images/" -- Path to images folder. Example: "qb-inventory/html/images/", "esx_inventoryhud/html/images/" etc.
-- Set to nil if you don't have any inventory images. ^^
Config.Locale = "en" -- supported locales are "en", "sv" & "custom"
Config.Framework = "qb-core" -- set to "ESX", "qb-core" or "Custom" if you have a custom framework.
-- If you use qb-core set the framework to the name of your core folder. Example: If you have renamed your core to "test-core" set it to "test-core".
-- Edit the functions/events in client/edit.lua and server/edit.lua if you are using a custom framework.
-- Webhooks
Config.Webhooks = {
Purchases = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Recipe_Selected = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Added_Ingredients = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Mashing_Started = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Fermenting_Started = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Brew_Stored = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
Beer_Made = {
"https://discord.com/api/webhooks/1113100158171893850/VQi5nZVUxmyuY2IqY4AKtjZVMY4YNg4_LoqUDg_I4upBOfKsoVIyQfFUyiS8PxmSq0ww",
"example webook2"
},
}
Config.RequiredJobGrade = 1 -- The required job grade to access the boss menu (ONLY NEEDED FOR ESX & CUSTOM)
-- Ped Options --
Config.Ped_Hash = "mp_m_g_vagfun_01"
Config.Ped_Location = vector4(-1379.32, -307.67, 39.88, 181.32)
-- Shop Settings
Config.Shop_Settings = {
Label = "Brewer Shop",
Description = "All the essential ingredients to make the perfect brew...",
Shop_Items = {
[1] = {
item = "grain",
price = 50,
required_grade = 0
},
[2] = {
item = "yeast",
price = 250,
required_grade = 0
},
[3] = {
item = "grape",
price = 4,
required_grade = 0
},
[4] = {
item = "apple",
price = 12,
required_grade = 0
},
[5] = {
item = "empty_beer_bottle",
price = 12,
required_grade = 0
},
[6] = {
item = "honey",
price = 10,
required_grade = 0
},
[7] = {
item = "pear",
price = 4,
required_grade = 0
},
[8] = {
item = "banana",
price = 4,
required_grade = 0
},
[9] = {
item = "citrus",
price = 4,
required_grade = 0
},
}
}
-- Blip Options --
Config.Blip_Options = {
Blip_Location = vector3(-1386.16, -306.58, 43.82),
Blip_Sprite = 536, -- You can find blip sprites here https://docs.fivem.net/docs/game-references/blips/#blips
Blip_Color = 5, -- You can find blip colors here https://docs.fivem.net/docs/game-references/blips/#blips
Blip_Scale = 0.6, -- Size of the blip, normally 0.6
Blip_Text = "The Brewery Co"
}
-- QB Target Options --
Config.Target_Poly_Zones = {
Boss_Menu = { location = vector3(-1378.64, -311.36, 42.61), heading = 352, length = 0.6, width = 0.35, minZ=43.55, maxZ= 43.6, distance = 2.0, debugPoly = false },
Barrels = {
-- Box Zones
{ location = vector3(-1377.26, -308.52, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1375.26, -310.8, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1380.75, -311.65, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1378.76, -313.9, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1381.87, -312.62, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1379.89, -314.86, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1383.37, -317.98, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1385.37, -315.73, 39.88), heading = 42, length = 2.3, width = 0.5, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
},
Vats = {
-- Circle Zones
{ location = vector3(-1387.86, -310.35, 39.88), radius = 2.3, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1391.2, -306.77, 39.88), radius = 2.3, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1381.82, -305.67, 39.88), radius = 2.3, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
{ location = vector3(-1385.29, -302.04, 39.88), radius = 2.3, minZ=39.0, maxZ= 41.0, distance = 2.0, debugPoly = false },
}
}
-- Config.Recipes
Config.Recipes = {
[1] = {
Label = "Apple Lager",
Description = "The Rebel Lager needs to ferment for a long time, but it is worth the wait",
Image = "drink1.png",
Mashing_Time = 300, -- seconds
Mashing_Ingredients = { -- In this table you add all required items to start the mashing process.
[1] = {
item = 'grain',
amount = 35
}
},
Fermenting_Time = 600, -- seconds
Fermenting_Ingredients = { -- In this table you add all required items to start the Fermenting process.
[1] = {
item = 'yeast',
amount = 4
},
[2] = {
item = 'apple',
amount = 25
}
},
---------- Bottle making process
Required_Bottle_Item = "empty_beer_bottle",
Finished_Bottle_Item = "apple_lager_beer",
Bottle_Amount = 60, -- How many beer bottles you can make from one brew
},
[2] = {
Label = "Fruity Porter",
Description = "Tasty and refreshing beer made with love and a bunch of fruits",
Image = "drink1.png",
Mashing_Time = 300, -- seconds
Mashing_Ingredients = { -- In this table you add all required items to start the mashing process.
[1] = {
item = 'grain',
amount = 50
}
},
Fermenting_Time = 300, -- seconds
Fermenting_Ingredients = {
[1] = {
item = 'yeast',
amount = 1
},
[2] = {
item = 'grape',
amount = 20
},
[3] = {
item = 'apple',
amount = 20
},
[4] = {
item = 'pear',
amount = 20
},
[5] = {
item = 'banana',
amount = 20
},
},
---------- Bottle making process
Required_Bottle_Item = "empty_beer_bottle",
Finished_Bottle_Item = "fruity_porter_beer",
Bottle_Amount = 60, -- How many beer bottles you can make from one brew
},
[3] = {
Label = "Neineken",
Description = "Cheap knock-off Heineken made in Germany.",
Image = "drink1.png",
Mashing_Time = 300, -- seconds
Mashing_Ingredients = { -- In this table you add all required items to start the mashing process.
[1] = {
item = 'grain',
amount = 35
}
},
Fermenting_Time = 600, -- seconds
Fermenting_Ingredients = { -- In this table you add all required items to start the Fermenting process.
[1] = {
item = 'yeast',
amount = 4
},
[2] = {
item = 'citrus',
amount = 30
},
[3] = {
item = 'honey',
amount = 15
}
},
---------- Bottle making process
Required_Bottle_Item = "empty_beer_bottle",
Finished_Bottle_Item = "neineken_beer",
Bottle_Amount = 60, -- How many beer bottles you can make from one brew
},
}
Config.Usable_Items = {
["fruity_porter_beer"] = {
Thirst = math.random(35, 55),
-- Animation
Prop = "prop_cs_beer_bot_01",
------- Effects -------
TrevorEffect = false,
AlienEffect = true,
},
["apple_lager_beer"] = {
Thirst = math.random(35, 55),
-- Animation
Prop = "prop_cs_beer_bot_01",
------- Effects -------
TrevorEffect = false,
AlienEffect = true,
},
["neineken_beer"] = {
Thirst = math.random(35, 55),
-- Animation
Prop = "prop_cs_beer_bot_01",
------- Effects -------
TrevorEffect = false,
AlienEffect = true,
},
}
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