⚡Config File
-- $$$$$$$\ $$$$$$$$\ $$$$$$$\ $$$$$$$$\ $$\ $$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$$$\ $$$$$$\
-- $$ __$$\ $$ _____|$$ __$$\ $$ _____|$$ | $$ __$$\ $$ __$$\ $$ __$$\ \_$$ _|$$ __$$\\__$$ __|$$ __$$\
-- $$ | $$ |$$ | $$ | $$ |$$ | $$ | $$ / \__|$$ / \__|$$ | $$ | $$ | $$ | $$ | $$ | $$ / \__|
-- $$$$$$$ |$$$$$\ $$$$$$$\ |$$$$$\ $$ | \$$$$$$\ $$ | $$$$$$$ | $$ | $$$$$$$ | $$ | \$$$$$$\
-- $$ __$$< $$ __| $$ __$$\ $$ __| $$ | \____$$\ $$ | $$ __$$< $$ | $$ ____/ $$ | \____$$\
-- $$ | $$ |$$ | $$ | $$ |$$ | $$ | $$\ $$ |$$ | $$\ $$ | $$ | $$ | $$ | $$ | $$\ $$ |
-- $$ | $$ |$$$$$$$$\ $$$$$$$ |$$$$$$$$\ $$$$$$$$\ \$$$$$$ |\$$$$$$ |$$ | $$ |$$$$$$\ $$ | $$ | \$$$$$$ |
-- \__| \__|\________|\_______/ \________|\________| \______/ \______/ \__| \__|\______|\__| \__| \______/
Config = {}
Config.Locale = "en" -- "custom", "en", "pt", "pl", "no", "hu", "fr", "es", "dk", "de", "cs", "nl" & "swe"
Config.Framework = "qb-core" -- set to "ESX", "qb-core" or "Custom" if you have a custom framework.
-- If you use qb-core set the framework to the name of your core folder. Example: If you have renamed your core to "test-core" set it to "test-core".
-- Edit the functions/events in client/edit.lua and server/edit.lua if you are using a custom framework.
Config.Save_Interval = 120 -- How often the script should save the players GTA:O skills to the database. (in Seconds)
Config.Show_All_Skills = true -- Show all skills in the menu, even if the player has not progressed in them them yet.
Config.Send_Notification = true -- Send a notification when the gets a skill point.
Config.Default_Skills = {
[1] = {
skill = "stamina", -- identifier of the skill
Label = "Stamina", -- Label of the skill
Icon = "running", -- Font Awesome icon
show_notification = true -- Show a notification when the player gets a skill point in this skill.
},
[2] = {
skill = "strength",
Label = "Strength",
Icon = "dumbbell",
show_notification = true
},
[3] = {
skill = "lung_capacity",
Label = "Lung Capacity",
Icon = "lungs",
show_notification = true
},
[4] = {
skill = "wheelie",
Label = "Wheelie",
Icon = "bicycle",
show_notification = true
},
[5] = {
skill = "driving",
Label = "Driving",
Icon = "car",
show_notification = true
}
}
Config.Skills = {
[1] = {
skill = "electrician", -- identifier of the skill
Label = "Electrician", -- Label of the skill
Icon = "bolt", -- Font Awesome icon
Levels = {
[1] = { -- level 1
XP_To_Next_Level = 25, -- requires 25 xp to level up to level 2
},
[2] = { -- level 2
XP_To_Next_Level = 30, -- requires 30 xp to level up to level 3
},
[3] = { -- level 3
XP_To_Next_Level = 40, -- requires 40 xp to level up to level 4
},
[4] = { -- level 4
XP_To_Next_Level = 60, -- requires 60 xp to level up to level 5
},
[5] = { -- level 5
XP_To_Next_Level = 100, -- requires 100 xp to level up to level 6
},
[6] = { -- level 6
XP_To_Next_Level = 200, -- requires 200 xp to level up to level 7
},
[7] = { -- level 7
XP_To_Next_Level = 500, -- requires 500 xp to level up to level 8
},
[8] = { -- level 8
XP_To_Next_Level = 800, -- requires 800 xp to level up to level 9
},
[9] = { -- level 9
XP_To_Next_Level = 1200, -- requires 1200 xp to level up to level 10
},
[10] = { -- level 10
XP_To_Next_Level = 1600, -- requires 1200 xp to level up to MAX level
},
}
},
[2] = {
skill = "moneywash", -- identifier of the skill
Label = "Moneywash", -- Label of the skill
Icon = "money-bill-wave", -- Font Awesome icon
Levels = {
[1] = { -- level 1
XP_To_Next_Level = 25, -- requires 25 xp to level up to level 2
},
[2] = { -- level 2
XP_To_Next_Level = 30, -- requires 30 xp to level up to level 3
},
[3] = { -- level 3
XP_To_Next_Level = 40, -- requires 40 xp to level up to level 4
},
[4] = { -- level 4
XP_To_Next_Level = 60, -- requires 60 xp to level up to level 5
},
[5] = { -- level 5
XP_To_Next_Level = 100, -- requires 100 xp to level up to level 6
},
[6] = { -- level 6
XP_To_Next_Level = 200, -- requires 200 xp to level up to level 7
},
[7] = { -- level 7
XP_To_Next_Level = 500, -- requires 500 xp to level up to level 8
},
[8] = { -- level 8
XP_To_Next_Level = 800, -- requires 800 xp to level up to level 9
},
[9] = { -- level 9
XP_To_Next_Level = 1200, -- requires 1200 xp to level up to level 10
},
[10] = { -- level 10
XP_To_Next_Level = 1600, -- requires 1200 xp to level up to MAX level
},
}
},
[3] = {
skill = "trucking", -- identifier of the skill
Label = "Trucking", -- Label of the skill
Icon = "truck", -- Font Awesome icon
Levels = {
[1] = { -- level 1
XP_To_Next_Level = 25, -- requires 25 xp to level up to level 2
},
[2] = { -- level 2
XP_To_Next_Level = 30, -- requires 30 xp to level up to level 3
},
[3] = { -- level 3
XP_To_Next_Level = 40, -- requires 40 xp to level up to level 4
},
[4] = { -- level 4
XP_To_Next_Level = 60, -- requires 60 xp to level up to level 5
},
[5] = { -- level 5
XP_To_Next_Level = 100, -- requires 100 xp to level up to level 6
},
[6] = { -- level 6
XP_To_Next_Level = 200, -- requires 200 xp to level up to level 7
},
[7] = { -- level 7
XP_To_Next_Level = 500, -- requires 500 xp to level up to level 8
},
[8] = { -- level 8
XP_To_Next_Level = 800, -- requires 800 xp to level up to level 9
},
[9] = { -- level 9
XP_To_Next_Level = 1200, -- requires 1200 xp to level up to level 10
},
}
},
[4] = {
skill = "hacking", -- identifier of the skill
Label = "Hacking", -- Label of the skill
Icon = "laptop-code", -- Font Awesome icon
Levels = {
[1] = { -- level 1
XP_To_Next_Level = 25, -- requires 25 xp to level up to level 2
},
[2] = { -- level 2
XP_To_Next_Level = 30, -- requires 30 xp to level up to level 3
},
[3] = { -- level 3
XP_To_Next_Level = 40, -- requires 40 xp to level up to level 4
},
[4] = { -- level 4
XP_To_Next_Level = 60, -- requires 60 xp to level up to level 5
},
[5] = { -- level 5
XP_To_Next_Level = 100, -- requires 100 xp to level up to level 6
},
[6] = { -- level 6
XP_To_Next_Level = 200, -- requires 200 xp to level up to level 7
},
[7] = { -- level 7
XP_To_Next_Level = 500, -- requires 500 xp to level up to level 8
},
[8] = { -- level 8
XP_To_Next_Level = 800, -- requires 800 xp to level up to level 9
},
[9] = { -- level 9
XP_To_Next_Level = 1200, -- requires 1200 xp to level up to level 10
},
}
},
[5] = {
skill = "picklocking", -- identifier of the skill
Label = "Picklocking", -- Label of the skill
Icon = "lock", -- Font Awesome icon
Levels = {
[1] = { -- level 1
XP_To_Next_Level = 25, -- requires 25 xp to level up to level 2
},
[2] = { -- level 2
XP_To_Next_Level = 30, -- requires 30 xp to level up to level 3
},
[3] = { -- level 3
XP_To_Next_Level = 40, -- requires 40 xp to level up to level 4
},
[4] = { -- level 4
XP_To_Next_Level = 60, -- requires 60 xp to level up to level 5
},
[5] = { -- level 5
XP_To_Next_Level = 100, -- requires 100 xp to level up to level 6
},
[6] = { -- level 6
XP_To_Next_Level = 200, -- requires 200 xp to level up to level 7
},
[7] = { -- level 7
XP_To_Next_Level = 500, -- requires 500 xp to level up to level 8
},
[8] = { -- level 8
XP_To_Next_Level = 800, -- requires 800 xp to level up to level 9
},
[9] = { -- level 9
XP_To_Next_Level = 1200, -- requires 1200 xp to level up to level 10
},
}
},
}
Last updated